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Bidding has ended on this item. Item:Battletech, Classic Battletech, Mechwarrior Lot |
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Battletech, Classic Battletech, Mechwarrior 9 Classic Battletech 6 Battletech 3 Mechwarrior Classic Battletech Classic BattleTech Technical Readout: 3039 - Catalyst * Classic BattleTech Technical Readout: 3039 is the perfect first Technical Readout companion to the Classic BattleTech Introductory Box Set. Combining the 'Mechs, vehicles, and aerospace fighters previously found in Technical Readout: 3025, Revised and Technical Readout: 3026, Revised, this volume features some of the most common units of the Succession wars. Each machine is illustrated in detail, accompanied by a description of its history, capabilities, game stats, and some of the unit's most famous pilots. Classic BattleTech Technical Readout: 3026 (The Succession Wars) - WK Games / FANPRO *This revised edition of the original Technical readout:3026 features the most common military vehicles of the Sucession Wars. Additionally, this volume contains nineteen vehicles, aerospace fighters, DropShips, and JumpShips mentioned in the fictional context of the BattleTech universe but never before presented in a technical readout. Classic BattleTech Technical Readout: 3057 (DropShips, JumpShips, & WarShips) - WK Games / FANPRO * This revised edition of the original Technical Readout: 3057 contains description, illustrations, and full AeroTech 2 statistics for the Inner Sphere and Clan DropShips, JumpShips, WarShips, small craft and space stations most common in 3057. Additionally, this volume contains twenty-four WarShips mentioned in the fictional context of the BattleTech universe but never before presented in a technical readout. Classic BattleTech: A Guide to Covert Ops - WK Games / FANPRO * A Guide to Covert Ops provides detailed information on every intelligence agency in the BattleTech universe. Additionally, extensive Life Paths covering everything from DEST to Lohengrin and Valkyrie to guerrilla insurgents are included. Finally, new specialized espionage gear, campaigning rules and a complete adventure provide all the information and tools players and gamemasters alike will need to enter the covert world of special ops. Classic BattleTech: Miniatures Rules - WK Games / FANPRO * The Classic BattleTech Miniature Rules set allows players to leave behind their paper maps and cardboard counters and jump into the exciting visual world of BattleTech miniatures and full 3-D terrain. Lavishly illustrated with over a hundred photos, this book is a visual feast that brings the might and majesty of the marching armies -- including every unit logo and flapping banner -- of the Clans and House lords to the players. Classic BattleTech: Interstellar Players - WK Games / FANPRO * Interstellar Players describes the most powerful and influential people, organizations and entities behind the scenes of the Classic BattleTech universe. Some are firmly established, but shown here in a way that you've never seen them before; others have only recently come to light. Gamemasters and players can decide which of these power brokers are real and which are paranoid fantasies. Any of these shadowy groups, from this sourchbook or the gamemaster's imagination, can become the ultimate villain in any type of BattleTech campaign. Let your imaginations run wild! Classic BattleTech: Historical War of 3039 - WK Games / FANPRO * The first in a new series, the Historical: War of 3039 campaign sourcebook details the action ivolving every line unit in this pivotal war. Wave maps and full regiment listings convey additional details, while ample campaign rules provide a framework allowing players to replay every laser shot and autocannon blast. Classic BattleTech Field Manual: Periphery - WK Games / FANPRO * Classic BattleTech Field Manual: Periphery describes the various factions that make up the Periphery: Magistracy of Canopus, Taurian Concordat, Marian Hegemony, Outworlds Alliance, ircinus Federation, the Lesser Periphery States, Bandit Kingdoms and the Deep Periphery. This sourcebook describes the history, military doctrine, traditions and tactics of each Periphery faction, plus special rules that refluct the exclusive capabilities of each eriphery regiment, as well as new weapons and 'Mechs unique to the Periphery. Classic BattleTech: Combat Operations - WK Games / FANPRO * The Classic BattleTech Combat Operations rules expansion is simply the most comprehensive rule system for campaign play ever published for BattleTech *War and Its Makers: Every wonder how war is really waged in the Thirty-first century? Wonder no more! * BattleTech Operation Rules: here's all the rules you ever wanted for creating, running and playing any type of military force, from lance to RCT, House or merc. * AeroTech 2 Operation Rules: Expanded rules to provide additional depth of play for any AeroTech 2 game, as well as completely integrated BattleTech and AeroTech 2 play. *Infantry Platoon Construction: Create almost any type of standard infantry platoon found in the BattleTech universe! * Strategic Game: A rules framework that allows you to run grand-scale campaigns utilizing every aspect of warfare -- combat, technology, subterfuge and assassination, politics and more. Now ou can play you favorite Successor Lord! * Faction Force Tables: Comprehensive tables of units available, by major era, to every major and minor faction in the BattleTech universe. Here's your chance to build that Star League division to take back Terra! BattleTech 1699 BattleTech Field Manual: Free World League - FASA * An invaluable resource for both allies and enemies of the League, the BattleTech Field Manual: Free Worlds League provides a complete survey of House Marik's military. The manual includes dossiers that describe the history, officers and tactics of all FWLM BattleMech regiments; special rules that reflect the unique capabilities of each regiment; new weapons, equipment, exclusive FWLM BattleMechs and more. 1704 BattleTech: The Dragon Roars - FASA * The Dragon Roars is a BattleTech scenario pack that describes the brutal conflict between forces of the newly constituted Star League Defense Force -- made up of a coalition army from every Great House -- and the savage Smoke Jaguars. Detailed descriptions and maps follow each wave of this titanic struggle as the Inner Sphere sweeps into the Smoke Jaguar Occupational Zone. Twelve BattleTech scenarios and one BattleForce 2 scenario allows players to actively participate one of the largest conflicts in human history. 1697 BattleTech: First Strike - FASA * First Strike! is a unique BattleTech game supplement created especially for players new to the game. It features thirteen ready-to-play scenarios that require only the contents of the boxed game to play: 9 scenarios for BattleTech, Fourth Edition, including a 3-part mini-campaign; 3 scenarios for CityTech, Second Edition, featuring battles form the Clan invasion; and one huge scenario that combines them both in a titanic struggle for survivial. New players and old hands alike ca also create an endless variety of original scenarios with the new scenario-creation system. Extensive secions on tactics offer players of all skill levels new insights into BattleTech and CityTech gaming strategies. First Strike! also includes armored vehicles and OmniMech configurations for use with CityMech. 1684 BattleTech: The Fall of Terra - FASA * The Fall of Terra is a BattleTech scenario pack that describes the struggle for control of the Earth between the warring factions of Comstar. Sixteen scenarios and special weather rules recreate the major battles of this campaign. Also included is a sourcebook section describing the history and features of 31st-century Terra. 1698 BattleTech Field Manual: Draconis Combine - FASA * BattleTech Field Manual: Draconis Combine contains extensive information about all aspects of House Kurita's military. Every BattleMech regiment of the DCMS is described in detail, including their history, officers and tactics. Special rules reflecting the unique abilities of each regiment are included as an optional expansion to BattleTech play. Among the many other features of the book are new weapons, equipment, and BattleMechs unique to the Draconis Combine. 1721 BattleTech Operation: Flashpoint - FASA * Operation: Flashpoint goes beyond the traditional BattleTech scenario packs. Rather than reliving historical exploits of established units, this book allows you to carve your own swath through the chaos that threatens to rip a planet apart. MechWarrior 1646 MechWarrior: Living Legends - FASA * Living Legends is a roleplaying advendure for use with MechWarrior, Second Edition. Set in teh BattleTech universe of 3057, the adventure draws the player charactersinto a centuries-old mystery. The adventure includes a sourcebook section describing life in space and the various systems on board a WarShip, including detailed deck plans. 1976 MechWarrior: Royalty and Rogues - FASA *Royalty and Rogues is a roleplaying adventure for use with MechWarrior, Second Edition. Set in the BattleTech universe of 3056, the adventure sends the mercenary player characters on a dangerous mission to rescue a noble and uncover a deadly conspiracy. The adventure includes information on the world of Antallos and its largest city-state, Port Krin, one of the foulest pits of corruption in the Periphery. 1671 Mechwarrior Companion - FASA * The MechWarrior Companion is an expansion rulebook for the Mechwarrior, Second Edition roleplaying game. A must-have resource for players and gamemasters, the MechWarrior Companion offers players new skills, advantages, and equipment for their characters, and gives gamemasters helpful advice on running campaigns, creating exciting story lines, and involving the Clans in adventures. The MechWarrior Companion also provides new rules for resolving combat, including expanding guidelines for combining BattleTech and MechWarrior game systems. 1725 MechWarrior's Guide to The Clans - FASA * The MechWarrior's Guide tot he Clan is the second volume in the MechWarrior's Guide series for MechWarrior, Third Edition. It provides you with all the material you need to launch your own campaigns. This volume contains seventeen new affiliations, as well as more than a dozen new Life paths unique to each Clan, complete information for campaigning among the Clans and a full-length adventure. I have the answers to any questions that you may have ** Listed by ARE |
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