The hardest hitting game of all time comes to PSP® with new characters, new stages, new features and new moves. The
complete Tekken 5: Dark Resurrection arcade game in the palm of your
hand with exclusive new gameplay modes and movie sequences for PSP. Introducing two new characters, Dragunov and Lili, plus the return of an old Tekken favourite - Armor King. Features: - Bone-crunching new moves and combos for every character
- Tekken Ball and Tekken Bowling bonus mini-games - Tekken Bowling supports up to 8 players in turn-based sessions
- Ad Hoc Mode supports Wireless play for 2 players
- Game Sharing compatibility featuring every character
- Go
online via Infrastructure Mode to check your world ranking and download
unique "Ghosts" based on other players' fighting styles
- Use 'fight money' to customise your characters with over twice as many items as Tekken 5
Tekken: Dark Resurrection Review by IGN
In a word? Badass. US, July 20, 2006 - Tekken: Dark Resurrection
is the best PSP fighter released for the system. It blows its
competition right out of the water and everything about the title, from
its graphics to its mini-games to its multiplayer options, are exactly
what the PlayStation Portable needs. But let's take that one step
further -- Namco Bandai's Dark Resurrection is also the best arcade
port available for Sony's miniature platform thus far, and even more
impressively, one of the PSP's most outstanding pieces of software for
any genre. Yes, it's that good. Of course, the key
to Tekken's high quality has its roots in the basics. Built as an
upgrade to last year's superb arcade / PS2 slugger, Tekken 5, Dark
Resurrection originally began as a coin-op enhancement that added new
customizable items, characters, environments, and other cool goodies.
The PSP version is a near-flawless recreation of that with the typical
Namco home-port overload treatment. Regardless, even if the game was
nothing more than a direct translation of the stand-up unit, the amount
of extra content here would be sizeable. There are new ranks, new
moves, new music, small interface enhancements, every character is
available from the start... you name it, it's probably in here. 
Keep
in mind, that Resurrection's inherent extras aren't necessarily what
allows it to stand out. First and foremost, it's the engine and its
mechanics which promote player skill, strategy, and fast reflexes --
that's what makes the game what it is. You can have bonus content all
day and all night, but if the core experience is weak, then so too is
your game. That's not the case with Tekken 5.2, as all 30-plus
characters have the potential and ability to become destructive human
wrecking machines. Sure, you'll probably get whipped by high-tier Steve
or Bryan users all day long, but put in enough practice, and eventually
you'll be able to hold your own with fighters like Kuma, Lei, and
Xiaoyu. Not only is this encouragement to learn the ins and outs of a
character highly rewarding and time-consuming, but it can also be
pretty damned funny. Just whip a Devil Jin player with Panda and you'll
see what I mean. Because of its very nature, the ability to
play against another human being makes or breaks a game like this and
Tekken: Dark Resurrection passes that test easily. In multiple ways,
Resurrection caters itself towards player-versus-player confrontations
with ad hoc versus modes, game sharing via one UMD, and the ability to
face "virtual" opponents with the Ghost feature. In fact, the Ghost
option is probably the PSP's most interesting new addition -- giving
players the ability to record themselves fighting, upload that
representation, and offer it for download to others. Once downloaded,
people all over the world can then battle against the recorded version
of your character and vice-versa. It's an extremely fascinating concept
and a great way to see how you match up against other players. But
don't fret, if you'd prefer to see your rating in a more traditional
sense, Tekken has that too -- complete leaderboards for a variety of
subjects. 
The
good news behind these multiplayer additions is that there are very few
technical problems with them. When fighting head-to-head, lag is almost
a non-issue and other than the occasional pause here and there (it
appears to be random), most ad hoc connections stay consistent (for
both two-player options, be it Game Share and Direct UMD vs. UMD).
Strangely, the random pause did occur more often when using two copies
of the game as opposed to using one, but the lag happens so
infrequently that isn't really worth worrying about. Load times are
also completely tolerable. What makes Tekken so appealing,
though, is that battling it out against another human player isn't all
there is to do. There is a diverse lineup of cool mini-games to access
as well, be it Tekken Bowling (brought back from the Tekken Tag days),
Gold Rush (an easy way to earn money), and the excellent Dojo Mode.
Dojo is of particular note because, like Tekken 5's PS2 arcade feature
before, it allows you to fight opponents of varying skill levels and
abilities. What's more, Dojo Mode is where you'll be able to unlock of
the game's hidden goodies -- items, movies, etc. Good times! Another element of Tekken: Dark Resurrection
that deserves mentioning is its visuals. The game is absolutely
beautiful and is easily on par with other high-end graphical treats
like Daxter and Syphon Filter. Why? To begin, the character models look
fantastic (as do their animations). Plus, with the large number of
outfit possibilities made possible with the character modifier, their
diversity is incredibly high. Moreover, battles run at a slick 60
frames per second with a drop down to 30 during cutscenes and let's not
forget about those backgrounds -- the level of detail and artistic
beauty found in all 19 stages beats anything you'll find in other PSP
fighting games, and to be honest, in most PS2 fighters as well.
Despite all this graphic goodness, though, it still isn't perfect.
Because the PSP screen's refresh rate isn't quite fast enough to keep
up with the faster fighters, there is a bizarre "ghosting" effect that
rears its head every now and again. The infamous "jaggies" make
appearances as well, and while they're more pronounced that the PS2's
version of Tekken 5, they're still better than Tekken Tag's. Occasional
animation hiccups occur here and there too, but they appear at such an
infrequent rate, it doesn't take much away from the final package. 
One
problem that isn't as easily dismissible, however, is the learning
curve created by the PSP hardware itself. Not a fault of the game, but
more of a circumstance, the PlayStation Portable's directional pad
makes it difficult to pull off moves that arcade and PS2 veterans might
otherwise have no problem with. Luckily, it only takes a few hours of
practice before the subtle adjustments you'll have to make to be more
proficient becomes second nature. Just don't expect to be a "Master of
the Diagonals" right off the bat. The amazing thing is, that
other than few problems addressed above, it's hard to find further
fault with Dark Resurrection. In addition to everything that's been
mentioned before, there are a number of other cool enhancements best
left for you to discover and there's even a cool tutorial mode that
boots up the first time the game is turned on to familiarize newbies
with how everything works. That's being thorough folks. Closing CommentsTekken:
Dark Resurrection is serious business. It does absolutely everything
well and offers a number of options we wish were in last year's
PlayStation 2 version of Tekken 5. New modes, new characters (the
slow-but-powerful Dragunov and the speedier mash-friendly Lili),
incredible graphics, and plenty of other add-ons not only make Tekken a
fantastic fighting experience, but one hell of a great PSP game as well. IGN Ratings for Tekken: Dark Resurrection (PSP) | 9.0 | Presentation Story
modes for more than 30 different characters, tolerable load times, an
excellent interface, Game sharing, and some of the best production
values on PSP are just the beginning. | | 9.5 | Graphics One
of the single-best visual experiences for the PSP yet, Dark
Resurrection does have ghosting and jaggies, but does everything else
damn-near perfectly. Great art too! | | 9.0 | Sound This could be the best Tekken soundtrack yet, the voice-overs sound great, and the audio effects are all top level. | | 9.0 | Gameplay Hardware
d-pad problems aside, the fighting engine here is the best on the
platform. Tough AI, dozens of fighting styles, an endless array of
moves, and a number of modes go a long way. | | 9.5 | Lasting Appeal Uploadable
and downloadable ghosts, addictive mini-games, and a kick-ass dojo mode
accompany a deep character customization feature and the best "versus"
gameplay on PSP. | 9.2 Outstanding | OVERALL (out of 10 / not an average) |  |
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