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TRICKSTYLE (PAL) (NO BOOK) game for DREAMCAST

Item condition:Used
Price:AU $10.99Buy It NowBuy It NowBuy It Now
Postage:AU $7.00RegisteredSee more services 

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Item number:8291422035
Item location:Queensland, AUSTRALIA, Australia
Posts to:Worldwide
Last updated on 19:12:44 AEST, 11 Jun, 2008 View all revisions
Item specifics - Video Games
Platform: Sega DreamcastCondition: Used
Genre: RacingFormat: PAL (AU, NZ, UK standard)
Sub-Genre: --  

TRICKSTYLE

(PAL) game for DREAMCAST 

ABOUT THE ITEM:

DISC:                GOOD CONDITION

CASE:              GOOD CONDITION

BOOK:              NO BOOK 

ITEM DESCRIPTION:  

THIS IS STANDARD PAL GAME AND WILL NOT PLAY ON NTSC CONSOLE

    • Original disc,  in original case , NO BOOK
    • The disc will be in excellent to mint condition DISCS ARE GUARANTEED TO PLAY OK. IF THEY SKIP OR JUMP THE DISC WILL BE CLEANED OR REPLACED OR REFUNDED 
    • IF YOU ARE NOT SURE OF THE MEANING OF PAL (OR NTSC) PLEASE CLICK ON THIS ADDRESS FOR INFORMATIONT http://www.gyruss.demon.co.uk/ccnuk/compat.html
    • Postage and Packing to anywhere within AUSTRALIA via REGISTERED POST will be $7-00 AUD
    • Postage and Packing to USA (REGISTERED & INSURED) will be $16-00 AUD
    • Postage and Packing to UK (REGISTERED & INSURED) will be $18-00 AUD
    • Combine your auction wins to save on postage
    • Due to the nature of the age of these items they are sold as is.
    •  A description of the game has been copied from the web to help you decide if the game is of interest to you and can be found below AFTER PAYMENT OPTIONS

 

BULK POSTAGE RATES (WITHIN AUSTRALIA):

  • ONE Game postage/handling REGISTERED POST is $7.00 AUD
  • TWO Games postage/handling REGISTERED POST is  $8.00 AUD
  • THREE Games postage/handling REGISTERED POST is  $9.00 AUD
  • FOUR Games postage/handling REGISTERED POSTis  $10.00 AUD
  • FIVE Games postage/handling REGISTERED POST is  $11.00 AUD
  • FOR PURCHASES MORE THAN 5 GAMES EMAIL US FOR A TOTAL POSTAGE COST.

 

  • BUYERS FOR OTHER PARTS OF THE WORLD EMAIL US FOR POSTAGE COSTS.

 CONTACT MUST BE MADE BY WINNING BIDDER WITHIN THREE DAYS OF AUCTION'S END. PAYMENT TO BE MADE WITHIN 2 WEEKS OF AUCTION'S END AT THE VERY LATEST (UNLESS PRIOR ARRANGEMENT HAS BEEN MADE). FAILURE TO DO SO WILL RESULT IN NON-PAYING BIDDER ALERTS, CONTACT WITH eBay AND NEGATIVE FEEDBACK.

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See Below for Picture of the Item.

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 READ BEFORE BIDDING!!!

If You Don't Agree With The Conditions , Please Do not Bid!

PAYMENT OPTIONS FOR AUSTRALIAN BIDDERS

 

  • WE DO NOT OFFER PICKUP AS A PAYMENT OPTION DUE TO SECURITY REASONS.
  • Credit Cards through PAYPAL only.
  • Please see detailed info in winning emails for alternative payment methods other than paypal or email us directly for payment methods other than paypal.
  • Due to ebay and paypals quest for more fees we only now can only advertise on ebay listings we accept payment via paypal.

 

 

PAYMENT OPTIONS FOR OVERSEAS BIDDERS

  •  We are registered with PAYPAL www.x.com, Under the email address; bayers@bigpond.net.au This method is fast as we can send out your item/s as soon as we get confirmation from PAYPAL.

  • WE DO NOT accept payment via international money orders or cheques. The banks in Australia charge large fees to process these transactions. If you send payment via this means, we will send payment back (return to sender) so you can pay via our approved methods for overseas bidders.

  • These are the current means of payment we currently accept, by bidding you accept that and will pay by the above methods.

     BY BIDDING ON THIS AUCTION YOU SIGNAL THAT YOU HAVE READ AND AGREE TO OUR CONDITIONS. REGIONAL INCOMPATIBILITY (NTSC or PAL) IS NOT AN ACCEPTABLE REASON FOR RETURN.

MORE ABOUT THE BAYERS_TRADING TEAM

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We are licensed second hand dealers and pawnbrokers who have been in business since 1973. We are very experienced in this field and have built up numerous contacts over the years.

Having been in business so long we are offered many opportunities to purchase new stock from businesses and wholesalers who want to liquidate their  stock and we pass these great deals onto YOU.

 

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HAPPY BIDDING!!!!

"Excuse me little girl, I have to borrow your... hoverboard?" The famous scene from Back to the Future II may have inspired the realization that someday you won't need wheels or snow to hop on your board and perform some radical stunts. Well, that day has come with the arrival of TrickStyle - a futuristic racing game that lets you stand atop a floating board with a thruster on the back. But while the premise and physics are a little refreshing, TrickStyle doesn't do a whole lot of revolutionizing and ultimately ends up being a disappointment.

Instead of bogging you down with menus, TrickStyle simply has you choose a racer and a board, and then puts you into a main staging area called the Velodrome. From there, you enter into different rooms to select the challenge you're going to tackle next. The game is divided into two different tasks - challenging the Velodrome trainer to unlock new tricks, and racing the tracks to unlock new areas and boards. The challenges usually have you run through a series of gates in the Velodrome before a timer expires. Once you're done, you can opt to move to the next race or return to the dome for some practice. After the third challenge, you'll be sick of the limited space inside the Velodrome and wish you simply had a menu.

The racing tracks are spread across three different continents - Japan, the USA, and the UK. Once you have raced the five races on each continent, you'll unlock a boss race, which usually isn't a race at all, but a Velodrome-like challenge. Beating these will unlock new hoverboards for you to race with. Unfortunately, the racing tracks are really tightly spaced, making collisions with other racers almost inevitable. And since the outcome of collisions are determined by one stat - strength - I found that racing with any but the three bully racers was almost impossible, since the computer-controlled characters would repeatedly knock into you and cause you to wipe out. Apparently, the developers couldn't be bothered to come up with any sort of creative name for any of the tracks, as they're simply designated by a number. And while the track design is creative, there are few tracks to choose from. The game boasts a total of 18 tracks, and more than four of them are tracks you've already seen before backward.

TrickStyle has everything you would expect from a boarding game - rails, ramps, loops, impossible jumps, 1080-degree spins - it's all here. Unfortunately, for a game with the word "trick" in its title, the tricks in this game aren't really that eyebrow-raising. Most of the tricks are way too easy to accomplish. Although landing a 1080-degree spin in real life is impossible, all you have to do to complete a 1080 in the game is pound on the X button until you land. I also found that most of the tricks suffer from a drastic delay - between the time you input the command to perform the trick and the time your boarder actually attempts it. This makes stringing more than two or three tricks together impossible, and gone is the sense of the extreme, rapid-fire tricks. What is a bit refreshing, however, is how accurate the physics are for technology that hasn't been invented yet. Your hoverboard is a single-engine, rear-powered vehicle, making it control much like a jet ski. Braking does almost nothing, and turning without acceleration has little effect. Graphics are definitely TrickStyle's biggest asset. Simply stated, there's never been a boarding game that's looked as good as this game does. The tracks, backgrounds, and board effects all look great. From the start of your race, you'll be able to see everything ahead of you, with almost no pop-up. The track design is inventive and shows off tons of different textures and objects. However, the racers themselves seem a little too inhuman - the movements of all the boarders seem a little forced, and the trainer himself looks nothing like his drawing. The win/lose animations are the same for every racer in every race, and each boarder does every trick the same way.

The sound department has me caught in a cross fire. The soundtrack is chock-full of outstanding techno, but the sound effects are trite and unappealing. In the race mode, the game gives you an audio signal every time you pass or are passed by another racer. This bogs the techno down with unnecessary and repetitive character taunts. It's enough to make you mute the race mode sound effects altogether.

It's the little things that make TrickStyle suffer. It's way too easy to perform the tricks, and there are only two or three tricks worth doing in the stunt challenges. Also, no matter what you do, you'll always answer to the trainer at the end of your session - if you beat a race, he'll be there to congratulate you, and if you lose a race, he'll be there to encourage you. This ends up being a little tedious because he says the same lame thing almost every time. I've had better pep talks from my Peewee football coach. TrickStyle's biggest problem is that it's too easy to beat. I completed all the challenges, placed first in all the races, and even played around in practice mode in less than seven hours. Once you've run through the game, unlocked all the tricks and boards, there's really no reason for you to play it again. The stunt mode was obviously replaced with a practice mode, where you run around the Velodrome without any sort of time limit, performing stunts and racking up a score. This is fun for less than a minute. In addition to that, there's simply nothing of value for you to unlock. Even if there were alternate racers, it's not like you'd play again, since the only racers of value are those who can knock about the other players. Once you beat the only difficult track in the game, the Velodrome trainer says, "I never thought you'd beat me! Here, I have a surprise for you." And that surprise? The credits.

Want to take TrickStyle with you? Just download the minigame to your VMU. But don't expect to be doing any gnarly stunts while on the bus, because TrickStyle Jr. is in fact Snake (also known as Worm) - the game you learned to program on your Apple II back when you were a kid. Don't ask me how leading a line to a pixel without hitting walls or your ever-growing tail can be considered even remotely like TrickStyle - unless you're talking about how unengaging they both are.

TrickStyle has a very Wipeout XL feel - a futuristic, hover-race environment with nifty techno-script symbols and a soundtrack stacked full of electronica. However, TrickStyle fails to deliver the same sense of speed Wipeout was so famous for, and it ends up leaving you playing just another boarding game. It's easy to tell where Criterion cut corners - in the player animations, sound effects, and the backward tracks. Without any sort of timed stunt course, the tricks you learn from the challenges aren't compelling enough to make you want to fly about the Velodrome any more than you have to. This game falls directly into the perfect-for-a-rental category, and it ultimately proves that you need more than great graphics to make a great game.

By Ben Stahl,

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Item location: Queensland, AUSTRALIA, Australia
Posting to: Worldwide
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*The estimated delivery time is based on the seller's handling time, the shipping service selected, and when the seller receives cleared payment. Sellers are not responsible for postage service transit times. Transit times may vary, particularly during peak periods.
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Refunds by law: In Australia, consumers have a legal right to obtain a refund from a business for goods purchased (but not at auction) if the goods are faulty, not fit for purpose or don't match description. More information at returns.
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Seller's payment instructions
Please see detailed info in winning emails for alternative payment methods, but in brief we accept for Australian bidders: Due to ebay and paypals quest for more fees we now can only advertise on ebay listings we accept payment via paypal. Overseas bidders we only now accept payment via paypal. If you are outside Australia DO NOT send money orders or cheques as we do not accept them. Any returns for faulty/ damaged goods will be arranged with us beforehand.
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